The Witcher 4 focuses on a “huge team” on the credibility of the RPG world, because even things like trees and tree leaves always need belonging

Witcher 4 It is easily one of the most exciting RPGs on the horizon, and Dave in CD Projekt Red now has revealed that they have a “huge team” that focuses on making his world feel “believe” and “Earth”.

Speaking in a new episode of CD Projekt Red who answered the podcast (below), the director of the Bo Bawza Communications, the director of the game Sebastian Kalemba, the director of the environment art michał Janiszewski, and the director of engineering production Jan Hermanowicz discusses the global construction process, with Hermanowicz that a world can be composed. Janiszewski adds to it, saying that building the world is about dipping the player immediately – “Everything Clicks together”, and he adds, noting, “The environment, characters and the way everything is placed at the same level.” Repeat: “Everything should be consistent.”

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