I tested Nvidia’s DLSS 4 on a laptop. it’s great! But it’s not magic

DLSS 4 laptop in No Man’s Sky

No sky man It’s the game I currently play the most out of this group, but the settings I decided to test were a bit difficult.

LOQ 15 is mostly able to handle it No sky man In superior detail, but some settings — including textures and GTAO — blur the frame rate. (I’m talking single digits!) Blame the RTX 5060’s 8GB of video memory, which isn’t enough to handle the superior textures in this game.

1080p Ultra / High Texture, Tessellation, GTAO, FXAA:

  • Average: 102 fps
  • 1% Low: 44 fps

1080p Ultra / High Texture, Tessellation, GTAO, DLSS 4 Balanced 2x Frame Gen:

  • Average: 143 fps
  • 1% Low: 71 fps

1080p Ultra / High Texture, Tessellation, GTAO, DLSS 4 Balanced 4x Frame Gen:

  • Average: 143 fps
  • 1% Low: 73 fps

results:

Matt Smith/Foundry

The good news is that DLSS provides a noticeable performance boost in… No sky manwith the average frame rate increasing by approximately 40 percent. Interestingly, the bottom 1% has almost doubled — which is important, because it indicates less noticeable stuttering in the game, something that can be a problem for gamers. No sky man.

On the downside, moving from DLSS with 2x frame generation to DLSS with 4x frame generation did not result in an improvement. In fact, even the 2x frame generation doesn’t provide the 2x performance gains you might expect from its name. Obviously some other limitation (most likely CPU performance) is the bottleneck here.

This creates a critical situation. With DLSS 4 enabled, No sky man It can find itself reaching performance levels well below Cyberpunk 2077 and Marvel competitorsalthough I claim No sky man Not as visually attractive as those games. DLSS 4 Frame Gen still makes gains and is probably worth using with 2x frame generation, depending on your preferences for image quality versus frame rate, but it’s certainly not the most impressive result.

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