Far Cry 6 Review | bit-toch.net

Connect me on a chair and move something thin and sharp below my nails, and I admit that the Far Cry 6 game is a little better game than Far Cry 5. I will not be completely sure of the reason, because the two games are almost identical. Far Cry 6 is still a big shooter in the open world about capturing checkpoints and killing wildlife. It still contains great and emerging systems that are increasingly marginalized by the UBISOFT mania with filler maps filled with symbols. The story still serves an irrational and somewhat tasteful engine that connects itself in a node that simultaneously tries to be a dangerous story of the revolution and get out of Action Schlock. I can really calculate the number of new features on the one hand, most of which do not really work.

But under all map icons, hidden upgrade systems and endless formulation resources are a game that, when pushing it, produces moments of magic. It is not the best game in this series, and there are elements of it that I actively despise. But if I put Crys 5 and 6 in front of me and ask me about anyone you wanted to play, I will choose this without hesitation for a moment.

If you know one thing about Far Cry 6, it is possible that Giancarlo Esposito is in it. The veteran actor who played the evil and villain role of Gos Frang and the villain in Breaking Bad, Anton Castillo is a little less and more evil, the dictator of Yara Island. He is the man who, as Dany Rojas, is between the sexes, who was previously working in the Yara army and now the emerging guerrilla war fighter, to overthrow the next 30-50 hours.

The actual plot of Far Cry 6 includes some absolute clamps around a special form of tobacco that heals cancer, but it requires the growth of toxic fertilizers in particular. It is likely to be less involved, I was through a distant conspiracy (which did not completely control it). Ultimately, all you need to know is that Anton Castillo is bad and needs to die, as the three great lieutenants who control all the virgins of Yara’s sprawling. You need to undermine the grip of the military lieutenant on these provinces by picking up road checkpoints, sabotaging military installations, bombing anti -aircraft constellations so that they can fly freely, and unify the built -in guerrillas of the guerrilla warfare from Yara by completing the tasks of the story.

The guerrilla war is the main theme of Far Cry 6, as well as the source of its few new ideas. Yara Island ranges with hidden gang -garden corridors, and the winding dirt paths surrounded by blue flowers that allow you to pass the island safely away from the eyes of intruders from the Castello holders. I like the idea of ​​using the forest for your favor, the paths are fun to navigate, and often include a mixture of horse riding, the face of the first person’s organization, and climbing the face of the transparent abyss using struggling hooks.

Unfortunately, Far Cry 6 also offers the ability to walk freely around cities and roads simply by loading of your weapon, as their guards will not bother you unless you enter their faces. It is recognized that this is a useful ability, allowing you to walk directly to checkpoints and slide multiple guards in Noggin before knowing what is happening. But it is somewhat undermined the concept that was hit by force and fast before melting in the forest.

I am less than the other idea inspired by the guerrilla war in FAR CRY 6, which are two new weapons-“Resolver” and “Supremo”. The first of these weapons is anomalous, dedicated to your genius weapon, Juan Cortez. In practice, they are so worse to be vulgar. Nailgun and Flamethrower are not very bad. But there is also a rifle that releases CDs, and another releases giant metal mutations like something from MAD Max. They deliberately are silly, and they feel outside the place in the world of Yara landscape.

But Resolver is positively based on SuPremo, which is a completely silly group of superpower weapons on Danny’s shoulders like the backpack. From a barrage of automatic targeted missiles to another that launches a devastating ring from the fire, it is one step away from the “Press to Win” buttons, opposing the Far Cry ethics that reach creative solutions to the problems. It seems to be something you will get in Destiny, and I do not understand why it is here.

And as it is annoying and annoying like Resolver and Supremo, under it is FPS World World World World World. Besides analyzed weapons, there is a wide range of very standard weapons and unique special weapons that allow you to prepare yourself for any situation. I was tending to climb to the tasks with a round shield that was shockingly shocking the enemies, a multi -purpose sniper rifle for long contract, and a incendiary rifle that was great to stop explosives distributed freely the game.

The Far Cry 6 includes almost all the dynamic systems that the game has created over the years, which is the result that is regularly revealed in sudden and exciting ways. In one examples, I had to destroy a group of aircraft carrying toxic fertilizers used to cultivate Castillo tobacco. But my attempt to infiltrate the aircraft landing was high, and the army sent atmosphere after me. After that, I had to board one of the aircraft sent to destroy to land the enemy fighters, before using that plane as a pace to destroy the remaining plane on the ground. It was great.

Smaller meetings can also be revealed in sudden and fun ways. On the side of the random road, she faced a soldier carrying a rebellious hostage. My companion guided Guapo to the guard’s guard, but before he was able to get there, he was intercepted by some roasted wild dogs. When Gabo retreated with the mutations, the goalkeeper noticed the three dangerous animals. Then I edited the hostage, just to run out on the road and fall dead with a passing car.

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