ESA launches an accessible game to improve the clarity of accessories

The ESA Entertainment Program Association has announced the formation of an accessible game initiative.

It was developed by Arts Electronic Arts, Google, Microsoft, Nintendo of America, Sony Interactive Entertainment and Ubisoft, the accessible game initiative aims to provide clear information about accessories in games.

Companies including Amazon, Riot Games, Square Enix and Warner Bros. Games. To the project.

The initiative was launched with 24 marks that can be used by developers, which cover access features including prestigious menus, re -input inputs, stick reflection, translation formats, and color alternatives. the A full list of signs can be found on the site of the game that can be accessed.

The European Space Agency indicated that these signs “were developed with insight and comments obtained directly from players with disabilities, invitation groups to access and gaming teams.”

The application of these signs is voluntary, and it will be displayed on the interfaces of digital stores, product pages or digital catalogs.

“Tens of millions of Americans suffer from disabilities and often face barriers in front of the experience of joy and communication that comes with playing video games,” said the president and CEO of ESA.

“We are immediately proud to announce the accessible game initiative in partnership with industry leaders. This initiative explains how we influence us when we work together in our pursuit of industry to help more people experience playing power.”

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