Before GTA 6, Take-Two CEO says he is “not worried about the creation of AI” because it is based on recycled data: “Big Hits […] It should be created from the delicate air.

If you are connected to the Internet in the past few years, you will know completely that we were flooded with AI SLOP everywhere (don’t look further than the embarrassing studio Ghibli Ripoff AI AR which has been fought on last week). Some game companies enter SLOP, with the leak Sony offer displays the AI ​​version of Horizon Zero Dawn’s Aloy. But take the head of two Strauss Zelnik is not very worried that artificial intelligence games will become great successes in the game industry – this is not only because nothing can compete with GTA 6.

He talked to Caroline Daily about her book Creative businessmanZelnick gave his advice on success in the game industry, saying: “Be the most creative: meaning, renting the best creators and insisting on following their emotions. Encourage them to try something new always and stay away from derived works and clicking.” Adding, “In Hollywood, it is common to put your product as” it is a mixture of Spiderman meets Batman back to the future “… We do not do it here; we want something you haven’t seen before.”

Leave a Comment